Kenjis Moons
All of my moons in a single bundle!
Screenshots 8 screenshots
About this mod Author’s original text
Kenji's Moons is a moon pack that has all my past, present and future moons bundled. In the future progression may be added so stay tuned!
This pack contain a total of 13 moons as or right now, all of them available from the start with different levels of difficulty and environments.
If you'd like to support me, check out my ko-fi.
Please make sure that you don't have "Kenjis Moons Taldor Saga" nor any of the standalone moons when you download this pack!
All the moons have a standalone version, you can check them out and my other mods here!
"Greed drives us crazy, makes us gamble with things bigger than what we bargain for, pushing to the stars and beyond. And when playing god isn't enough it makes us wonder... where's the limit?"
476-Taldor is a lush and humid exoplanet with vast lakes were territorial creatures lurk, a vanilla flavoured planet that used to be the base of operations for Taldor Industries, now just a few cities remain where the long lost relatives of former workers still live. Even with the facilities no longer working, the rogue security robots and local fauna may kill your quota short.
Taldor is a 0 cost moon that aims to be a mid-tier moon.
Warning
This moon has a gimmick that may break some functionalities in custom interiors. Since I am not able to test every single one of them, if you notice gamebreaking behaviour in a certain interior please let me know (It shouldn't be common). You can disable this gimmick in the configuration.
For now the interior that has it's main gameplay feature broken is LC_Office. (You may want to blacklist this interior for this moon if playing with the gimmick activated)
Moon details
POPULATION: Minimal, in major cities.
CONDITIONS: Abandoned industrial complex, weathered by time.
FAUNA: Very humid ecosystem that encourages territorial behaviour from some aggressive lifeforms.
HISTORY: This exoplanet was colonized and later used as the base of opperations for Taldor Industries, now just a few cities remain with the long lost relatives of former workers. What was done in this facility is unknown for the moment.
Images
"I can't believe it... signals... from... Wait, that's impossible... No one has talked about that place in centuries..."
84-Ascension is a cold, mountainous and dangerous moon that, despite those conditions, grew to be one of the most populated in the system so far. Be careful, the creatures tend to go out at night.
Ascension is a 600 cost moon that aims to be a A+ tier moon.
Moon details
POPULATION: Abundant.
CONDITIONS: Cold and dry. Heavily mountainous area.
FAUNA: Dangerous lifeforms take refuge on top of the mountain ranges.
HISTORY: Despite the cold weather and dangerous mountainous areas, this exoplanet grew to be one of the most populated in the system so far. Since it's rich with rare minerals and fossils, numerous research facilities were built on top of the mountain ranges to study them. Most are abandoned by now.
Images
"I still see my hometown in my dreams, I promised I'd go back someday... But I never did."
13-Dejection is a lush and foggy forest moon that once had highly populated cities, now it's nothing more than abandoned buildings and streets. The roads seem to be the safest path.
Dejection is a 300 cost moon that aims to be an A- tier moon.
Moon details
POPULATION: None.
CONDITIONS: Deserted. Some buildings are still in one piece.
FAUNA: Abundant, dangerous at night.
HISTORY: What once was a rich urban exoplanet, now it's not more than abandoned buildings and streets. The main reason for this being it's strategic position and growing tensions around it, the exoplanet was tagged as "Neutral Zone" and to avoid risks everyone was evacuated out of it. Most of the people living here were relocated to 84-Ascension.
Images
"By the time you have read this, I will probably be dead. Although there may or may not be a corpse, I want you to understand what they were doing here."
01-Lua is a familiar
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: