Kenjis Moons Taldor Saga
Unravel the story of this unsettling enterprise in a set of 3 moons and a secret location.
Screenshots 8 screenshots
About this mod Author’s original text
"Welcome to Taldor Industries! Your contributions will help us make the future a better place!"
Taldor Saga is a moon pack with lore bites that unravels what this mysterious enterprise was up to.
This pack contains a total of 4 moons, 3 moons are available from the start while the last one is a secret one (you need a secret word to route there), it also features story logs on each one that will help you get the secret word!
There are 3 story logs per moon (including the secret one).
FAQ
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How can I get to the secret location?
You need to find the route password and put it in the terminal to route there! There are clues in the Story Logs and around the map, keep an eye on those.
How can I read the logs?
Type "sigurd" in the terminal and you'll see a list of the available logs you have, typing "VIEW " you'll be able to read it.
I typed the name of the secret location but I can only see the weather forecast/interior chances, did I do something wrong?
To route to the secret location you need a secret route word, the location's name will not route there by itself!
I have a code but I don't know what to do with it!
To route to the secret location you'll need to type the secret route password in the terminal, just like if you were routing to a moon. If it doesn't work maybe you don't have it yet, check the storylogs for clues!
I find all of this a bit difficult, couldn't you make it like how Wesley's Moons does it?
Yes and no, at first I didn't know how to do it so I designed it around having a tiny puzzle to get to it. Now, having a slight idea on how to do it, implementing that system right now would be a bit complicated. I don't discard updating it to that system in the future.
Will the secret location have a standalone version?
Yes, at a later date. The standalone version will not have the secret route password requirement.
1.0.0 Trailer
99-Subsidence
"Greed drives us crazy, makes us gamble with things bigger than what we bargain for, pushing to the stars and beyond. And when playing god isn't enough it makes us wonder... where's the limit?"
99-Subsidence, later known as 476-Taldor, is a lush and humid moon with vast lakes were territorial creatures lurk, a vanilla flavoured planet that used to be one of the bases of operations for Taldor Industries, now just a few cities remain where the long lost relatives of former workers still live. Even with the facilities no longer working, the rogue security robots and local fauna may kill your quota short.
Subsidence is a 0 cost moon that aims to be an easy to mid-tier moon.
Moon details
POPULATION: Minimal, in major cities.
CONDITIONS: Abandoned industrial complex, weathered by time.
FAUNA: Very humid ecosystem that encourages territorial behaviour from some aggressive lifeforms.
HISTORY: This moon was acquired and later used as the base of operations for Taldor Industries, now just a few cities remain with the long lost relatives of former workers. What was done in this facility is unknown for the moment.
Images
Disclamer
This moon has a gimmick that may break some functionalities in custom interiors. Since I am not able to test every single one of them, if you notice gamebreaking behaviour in a certain interior please let me know (It shouldn't be common). You can disable this gimmick in the configuration.
For now the interior that has it's main gameplay feature broken is LC_Office. (You may want to blacklist this interior for this moon if playing with the gimmick activated)
84-Ascension
"I can't believe it... signals... from... Wait, that's impossible... No one has talked about that place in centuries..."
84-Ascension is a cold, mountainous and dangerous moon that, despite those conditions, grew to be one of the most populated in the system so far. Be careful, the creatures tend to go out at night.
Ascension is a 600 cost moon that aims to be a S tier moon.
Moon details
POPULATION: Abundant.
CONDITIONS: Cold and dry. Heavily mountain
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: