JukeboxJesterMod
This mod randomly picks between 15 songs that the Jester Enemy can play upon getting triggered
About this mod Author’s original text
Jukebox Jester
This is a mod that randomly picks between 15 songs that the Jester Enemy can play upon getting triggered.
At the beginning of each round, when the monsters spawn in, a random song is picked.
This will also change the wind up time of the jester to fit the songs intro.
The songs used in this mod are:
- I need a Hero | Bonnie Tyler
- Dubidubidu | Christell
- CHIPI CHIPI CHAPA CHAPA | EONI
- Free Bird | TOTEM
- Free Bird Eurobeat Remix | Vikas Music
- My Way | Frank Sinatra
- Year of the Rats Remix | WiittyyUsername
- Yoshi.mp4 | WiittyyUsername
- Driftveil City | Pokémon: Black & White
- Girls Club | Marc Rebillet
- JoJo's Bizarre Adventure: Golden Wind OST - Giorno's Theme | Yugo Kanno
- Nyan Cat! | NyanCat
- Never Gonna Give You Up | Rick Astley
- We are Number One | Máni Svavarsson
- We are Number One German | Máni Svavarsson
Fair Use
The songs used in this mod are not mine and belong to the original copyright holder.
I don't make any money on this mod and it is a passion project.
The songs have been edited and have been transformed in such a manner that Fair Use is applicable.
If the original copyright holder wants their song to be removed from this mod, then they can contact me under OverlayFox
Dependency
This mod requires you have BepInEx and LC_SoundTool.dll installed.
The mod needs to be installed on the host's side due to the host's system spawning the enemies and thus determining which song will be played and how long it will take for the Jester to wind up.
If a player, that isn't the host, doesn't have the mod installed then the Jester will default to the normal sounds but the wind up time will still be offset.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: