JPOGRaptor

v1.0.6·Updated 2026-04-27

JPOGRaptor for Lethal Company

Screenshots 1 screenshots

About this mod Author’s original text

JPOGRaptor 🦖

This mod adds the Raptor from the game Jurassic Park Operation Genesis.

⚠️

The Raptor is still WIP.

It should function well enough to work as an outside enemy in the game, but still needs further tweaking and updates.

Description 📃

JPOGRaptor is a fully animated custom enemy that can spawn outside during the nighttime.

The Raptor will chase you and try to kill you with a pounce or its bites. It is able to call for backup from other Raptors, so be careful!

Preview

Behavior ▶️

  • Player spotting:
  • The Raptor still uses the default spotting of players in front of it within X range.
  • I plan to tweak this further.
  • Chasing:
  • The Raptor is able to call for backup from other Raptors when it spots a player.
  • The Raptor will chase the player.
  • Attacking:
  • The Raptor will attempt a pounce attack once close enough.
  • Colliding with the Raptor will damage you.
  • Killable:
  • The Raptor should take 2 shotgun hits to kill.
  • The Raptor should take around 5-6 shovel hits to kill.
  • The Raptor does damage to other monsters when colliding with them.

Feedback 📢

Feel free to leave feedback and/or report bugs you encounter on the Discord thread for JPOG T-Rex or by creating a GitHub issue!

  • Lethal Company Modding discord:

[Modding] > [mod-releases] > [JPOG | T-Rex 🦖 | Stegosaurus | Raptor]

  • GitHub Issues

Other projects 💭

  • Add other JPOG dinosaurs.
  • Stegosaurus ✅
  • T-Rex ✅

TODO 🛠️

  • Tweaks and fixes to behavior.
  • Make the Raptor drop items on death.
  • Make the Raptor's vision/detection of players more unique.
  • Make the Raptor able to follow the player inside.
  • Maybe give the Raptor a nest, similar to the bird/kiwi enemy.

Source 🌐

The source code for the Raptor can be found on my GitHub.

JPOGRaptor assets 📦

All assets (model, textures, animations, and some audio) are from the game:

Jurassic Park Operation Genesis

Credits 🗣️

  • EvaisaDev - LethalLib
  • Lordfirespeed - reference tcli usage in LethalLib
  • Xilophor - csproj files taken from Xilo's mod templates
  • XuuXiao - porting LC-ExampleEnemy for LC v50
  • nomnomab - Lethal Company Project Patcher - used for the Unity Project
  • HENDRIX-ZT2 & AdventureT - creating the Blender plugin: jpog-blender that is able to read ".tmd" files from the game: Jurassic Park Operation Genesis

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackTeamXiaolan-DawnLib

File & checksum

Filename
JPOGRaptor-1.0.6.zip
File size
5.1 MiB