Jester Adrenaline
Host-synced stamina and speed boost for all modded players while a Jester is actively chasing.
About this mod Author’s original text
Jester Adrenaline
When a Jester pops out and starts chasing players, this host-synced mod gives modded players infinite stamina and a small running speed boost.
The host must have the mod installed. Clients only receive the boost when the host detects an active Jester chase and broadcasts that state through Unity Netcode.
Config
The config file is generated after the game is launched once with the mod installed:
BepInEx/config/wiktor.jesterstamina.cfg
Available options:
- SpeedMultiplier - default 1.15, meaning 15% faster movement while the Jester is chasing.
- DebugLogs - default false.
package layout
Build the project in Release mode, then package these files:
manifest.json
README.md
icon.png
BepInEx/plugins/JesterAdrenaline/JesterAdrenaline.dll
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: