Jacobs Scrap Pack

v4.0.0·Updated 2024-06-08

This mod aims to add several new pieces of unique scrap items to the game without negatively impacting perfomance, aesthetics, or the balance of existing scrap items.

About this mod Author’s original text

Jacob's Scrap Pack

This mod aims to add several new pieces of unique scrap items to the game without negatively impacting the balance of existing scrap items.

All item models have been optimized to match the aesthetics of the game as much as possible and to prevent performance issues by keeping polygon counts as low as possible for each scrap item without negatively impacting the appearance of the items.

As of Version 4, there are 4 scrap items in this pack. I plan on adding more scrap items overtime with the goal of having dozens of new and unique items in one single mod. It takes a while to make these items since these each item model needs to be heavily optimized.

Credits for the (original/source) scrap models can be found in the Credits.txt file included with the mod. Although the current items have been listed in the changelog, future updates will redact the item names, allowing you to discover the items for yourselves. Full Credits and Info will always be included with the mod files.

Important!

It is always a good idea to back up any save data before installing new mods (including this one).

I would also recommend keeping consistent backups of your saves when needed in case of the off-chance that a future update breaks existing saves, despite this not being likely.

Dependencies

Jacob's Scrap Pack now requires the following mods in order to run:

  • BepInExPack (
  • LethalLib (
  • HookGenPatcher (

If you are installing the mod Mod Manager (or r2modman), everything that is needed will be downloaded automatically

Removed Dependencies

If upgrading from an older version of this mod, the following mods should probably be removed (unless a different mod requires them):

  • LethalSDK (
  • LethalExpansion (

Changelog

v4.0

  • Jacob's Scrap Pack now uses LethalLib v0.16.0.
  • Added [Item 4].
  • Full details can be found in the "Full Changelog" and "Credits" files included with the mod if you don't care about spoilers.
  • Most commonly found on March, Adamance, Rend, Dine, and Artifice.
  • Can also be found on Titan.
  • "Industrial Laptop", and "SNES" are no longer conductive [Buff]
  • As of this update, none of the scrap items in this mod are conductive. That will likely change with the next item that has yet to be implemented.
  • Adjusted the size of the "SNES" to make it bigger which should be slightly more accurate.
  • Technically a buff since the "hitbox" is slightly bigger as well.

v3.2

  • "Yoshi Doll" can now spawn on Artifice
  • "Industrial Laptop" can now spawn on Adamance, Artifice, and Embrion.
  • "SNES" can now spawn on Adamance and Artifice.

v3.1

  • Jacob's Scrap Pack now uses LethalLib v0.15.1.

v3.0

  • Added "SNES" (Super Nintendo Entertainment System)
  • Most commonly found on March, Rend, and Dine.
  • Can also be found on Titan.
  • If you don't care about spoilers, full details can be found under the "Full Changelog" and "Credits" files included in the Mod files.
  • Made adjustments to the "Yoshi Doll" item.
  • Increased maximum value from 40 Credits to 50 Credits. [Buff]
  • Increased weight from 1 lbs to 5 lbs. [Nerf]
  • Made adjustments to the "Industrial Laptop" item.
  • Increased maximum value from 80 Credits to 90 Credits. [Buff]
  • Increased weight from 15 lbs to 20 lbs [Nerf]
  • Now appears less often on Experimentation, Assurance, and Vow. [Nerf]
  • Now appears slightly less often on Rend and Dine [Nerf]

v2.1

  • Fixed an issue where the "Yoshi Doll" item was rendering incorrectly.
  • Fixed an issue where the "Industrial Laptop" item was removed for some reason.
  • For some reason, the mod that was being loaded in v2.0.x was an early Development Build.
  • I... Have no i

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibEvaisa-HookGenPatcher

File & checksum

Filename
Jacobs_Scrap_Pack-4.0.0.zip
File size
2.3 MiB