ItemsForQuota

v1.3.3·Updated 2024-12-10

A Mod that calculates the best combination of Items located in the Ship to sell for the Quota. (Warning: the Item-combination will change when an item is removed from the ship) Also adds the Sum of th

About this mod Author’s original text

ItemsForQuota

A Mod that calculates the best combination of items located in the ship to sell for the quota.

Also adds the Sum of the Item-Combination to the HUD (Sum of Item-Combination/Rest of Quota needed)

(Warning: the item-combination will change when an item is removed from the ship)

(Warning: this mod is Client-side so the Combinaton of Items can be different for everyone when there are multiple posibilities (only true before 1.3.0))

If you encounter any Bugs/have suggestions or want to help me improve this mod, contact me on Discord: jeremy2__4

Changelog

  • v1.3.3
  • Fixed a link to a non-existent (old) LC_API
  • -> linked to a newer (but still depricated) version of LC_API
  • v1.3.2
  • Fixed a bug where the players would have the HUD show up, even when outside the Ship
  • v1.3.1
  • Fixed a mistake in the README
  • v1.3.0
  • finally added networking! So that everyone has the same Items marked for Sale
  • -> Now needs LC_API to work
  • Note that this could still be buggy so please contact me when finding a bug
  • Now resetting all variables from the mod when connecting to a Lobby
  • this fixed a bug where when you would reconnect and the number of items in the ship doesn't change nothing would be marked for sale
  • v1.2.2
  • re-added some logic, that automatically calculates the best combination when the amount of items in the ship changes
  • v1.2.1
  • Fixed a bug where when two items had the same name and value and both of them are needed for the Quota, one of them wasn't marked
  • v1.2.0
  • Added a config
  • HUD
  • HUD
  • AdjustScreenPositionXaxis
  • AdjustScreenPositionYaxis
  • HUDTextColor
  • HUDLineColor
  • DisplayTime
  • Scannodes
  • ChangeNodeNames
  • NodeNames
  • NodeColor
  • Quota
  • QuotaOffset
  • General
  • BlacklistedItems

Special Thanks to Nilaier for providing some ideas

  • v1.1.2
  • Fixed a NullReferenceError being caused on joining
  • Removed some Debug.Logs from v1.1.1
  • v1.1.1
  • Fixed a typo
  • Fixed a small bug
  • v1.1.0
  • Added a HUD
  • v1.0.1
  • Fixed a small bug
  • v1.0.0
  • Initial Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackDrFeederino-LC_API_V50

File & checksum

Filename
ItemsForQuota-1.3.3.zip
File size
78.8 KiB