Invincible Player
Makes the player invincible to all kinds of damage.
About this mod Author’s original text
Invincible_Player
Introduction
This is an invincibility mod I wrote for modding purpose.
If you are a modder who:
- are tired of getting killed randomly
- just want to test some features in a safe environment
Then this mod is for you!
Beware: bugs will certainly appear as the game do not expect you to be invincible in the facility.
Description
You are now:
- Immune to all kinds of damage/instadeath event like when you're in orbit.
- The kill animation of each monster can still be enabled in the config.
Compatibility
This mod is compatible with:
- Any mod that does not tweak enemy collision.
Bug Reporting
Please report bugs at Github Issues Page.
Known Bugs
- The kill animation will trap the player in place (can't move, can't interact).
- The masked will keep duplicating the player if kill animation is enabled.
- The player may get trapped below the cliff of the facility if they fall.
Update
1.0.0: Updated Readme.
Config Options
Monster Kill Animation
Enabled: The monster will play their kill animation if they touch you. You may get trapped in their grasp like in vanilia gameplay. There's nothing I can do about that.
Included monsters:
- Masked
- Jester
- Baboon bird
- Bracken
- Snare Flea
- Giant
Disabled(default): The monster will still chase you, but they will not play kill animation. Nothing will happen if they touch you.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: