InteriorDungeonModPack
Modpack of the interior dungeon mods that I know of.
About this mod Author’s original text
InteriorModPack
Config changes:
Scoopys_Variety_Mod
CastleDungeonSpawnChance: 190
SCPFoundationDungeon
For the scp I had to set the FoundationRarity to "250" and FoundationMoonsList to "vanilla" in config.
CastleDungeonMoons
BunkerRarity: 175
ScarletMansion
Also for ScarletMansion (named like that in config) set Custom Moons to "vanilla" (set this to "modded" or "all" if you have custom moons SAME GOES TO SCP) Custom Moons Weight: 250, SDM Rend/Dine Weight: 250, SDM Titan Weight: 150
Make sure EVERYONE playing has the SAME CONFIG cuz it won't wrk D: and by doing this will give more variety of interiors.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: