ImmersiveCompany Modpack

v1.0.3·Updated 2024-02-04

A modpack that strives to immerse the player into the game, changing the audio design and behaviour of enemies while keeping the base game mechanics mostly intact. Please use the provided config files

About this mod Author’s original text

Config files

Config files included so you don't have to turn off annoying features like diversity's true darkness setting manually.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackRugbugRedfern-Skinwalkersno00ob-LCSoundToolClementinise-CustomSoundsRattenbonkers-TVLoaderRune580-LethalCompany_InputUtilsRenegades-FlashlightToggleEvaisa-HookGenPatcher

File & checksum

Filename
ImmersiveCompany_Modpack-1.0.3.zip
File size
110.5 KiB