Iggys memes
Some of our catchphrases
About this mod Author’s original text
sharedassets2.assets
sharedassets17.assets
sharedassets15.assets
sharedassets14.assets
sharedassets5.assets
sharedassets7.assets
sharedassets4.assets
sharedassets0.assets
sharedassets3.assets
sharedassets1.assets
To Do:
Maneater - BabyCry4
[Info: Unity Log] playerHeldBy on grabbed object: Player (1) (GameNetcodeStuff.PlayerControllerB)
bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit, bool playHitSFX = false, int hitID = -1)
[Info:Blinkz.BlinkzSoundMod] HitSurfaceWithShovel
[Info:Blinkz.BlinkzSoundMod] HitShovelClientRpc
[Info:Blinkz.BlinkzSoundMod] __rpc_handler_275435223
[Info:Blinkz.BlinkzSoundMod] HitShovelClientRpc
[Info:Blinkz.BlinkzSoundMod] HitShovelServerRpc
[Info:Blinkz.BlinkzSoundMod] __rpc_handler_2096026133
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: