IcePhysics
Gives you and every enemy ice physicsc
About this mod Author’s original text
IcePhysics
Adds ice physics to the game for both enemies and your crew.
Should be self explanatory.
This is my first and only mod
This mod has not been optimized, so may or may not tank your frames when too many enemies are spawned (when testing with devtools anyway. Vanilla enemy amounts is probably fine).
It probably won't break if used with other mods but who knows.
install at your own discretion.
Config
You can turn ice physics on and off you enemies and yourself serparately.
You can't adjust the intensity of the ice yet. I'll figure out how to do that later (never).
All players must have the mod installed and have the same config settings for the mod to work properly.
Known Issues
Sometimes prints an error to console every frame when an enemy dies or otherwise disappears. Doesn't have an effect on functionality or performance probably.
Jittery movement on the way down on ship.
Crouching doesnt work sometimes (idk man).
Maybe weird physics when using jetpack and grounded.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: