HuxleysReworkedSounds
A sound pack focused on making existing sounds more satisfying to listen to and making others more tense.
About this mod Author’s original text
Huxley's Reworked Sounds 🔊
The intent behind this sound pack is to make existing sounds more tense and impactful, and replacing others by (in my opinion) more satisfying sounds.
The "core" sounds (the sounds that were made specifically for the game) will not be drastically changed in order to not confuse long time players and keep this sound pack close to the source material.
What sounds were changed?
- 👺Monster Noises: Foosteps, death and chasing sounds.
- 💥Explosion Sounds: Mine, missiles and shotgun sounds.
- ❓Other Sounds: Blood, gore, hit noises, along with some screams and other miscellaneous sounds.
Full sound list
- Angered.ogg
- BaboonEnterFight.ogg
- BareFootstep1.ogg
- BareFootstep2.ogg
- BareFootstep3.ogg
- BareFootstep4.ogg
- BigMachineRoom3.ogg
- BloodGore.ogg
- CrackNeck.ogg
- Cruiser_Explode.ogg
- CrushGore.ogg
- DieFromFallDamageSFX1.ogg
- DistantRumble1.ogg
- DistantRumble2.ogg
- DistantRumble3.ogg
- ExplodeHead.ogg
- FlashbangExplode.ogg
- Found1.ogg
- GiantStomp1.ogg
- GiantStomp2.ogg
- GiantStomp3.ogg
- GiantStomp4.ogg
- GiantStomp5.ogg
- GrabShotgun.ogg
- Heartbeat3.ogg
- HeightDamage.ogg
- HitPlayerSFX.ogg
- MeatyHit.ogg
- MineDetonate.ogg
- MineDetonateDistance.ogg
- MissileExplosion.ogg
- MissileExplosion2.ogg
- PhoneScream.ogg
- RadMechWake.ogg
- ScissorsSnip.ogg
- ScreamOutsideShip1.ogg
- ScreamOutsideShip2.ogg
- ScreamOutsideShip3.ogg
- ShipEngineOutside.ogg
- ShotgunBlast.ogg
- ShotgunBlast2.ogg
- ShotgunBlastFail.ogg
- ShovelReelUp.ogg
- SlimeKillPlayer.ogg
- Snow1.ogg
- SuckedIntoSpace.ogg
- TurretDeactivate.ogg
- TurretSeePlayer-50.ogg
- TurretSeePlayer.ogg
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
Clementinise-CustomSounds