HubertsToolkit
Infinite sprint and a flashlight battery that does not drain.
About this mod Author’s original text
Hubert's Toolkit
Infinite sprint and a flashlight battery that does not drain, for Lethal Company.
The sprint meter stays full. While you are using a battery flashlight, its charge is filled back in after the game drains it.
Configuration
After one launch, edit:
BepInEx/config/Huberts.Toolkit.cfg
| Key | Default | Meaning |
|-----|---------|---------|
| InfiniteSprint | true | Keep the sprint meter full |
| InfiniteFlashlight | true | Refill a flashlight battery while it is in use |
Set either key to false to leave that part of the game vanilla. Both are on until you change them.
Install
- Use r2modman / Gale with BepInExPack for Lethal Company, or drop the built DLL into BepInEx/plugins.
- Launch Lethal Company from the mod manager.
Linux runs the Windows build under Proton. Proton skips BepInEx's winhttp.dll, so the plugin never loads. For a manual install, set the Steam launch options to:
WINEDLLOVERRIDES="winhttp=n,b" %command%
r2modman and Gale usually set that override themselves. The BepInEx console often stays hidden on Proton. BepInEx/LogOutput.log should contain Huberts.Toolkit has loaded successfully.
License
MIT with attribution. Copyright (c) 2026 Fake Game Developers.
Credits
- Original author: urbecks
- This mod belongs to Fake Game Developers
Work based on this mod must credit urbecks and Fake Game Developers.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: