HubertsToolkit

v1.0.3·Updated 2026-09-27

Infinite sprint and a flashlight battery that does not drain.

About this mod Author’s original text

Hubert's Toolkit

Infinite sprint and a flashlight battery that does not drain, for Lethal Company.

The sprint meter stays full. While you are using a battery flashlight, its charge is filled back in after the game drains it.

Configuration

After one launch, edit:

BepInEx/config/Huberts.Toolkit.cfg

| Key | Default | Meaning |

|-----|---------|---------|

| InfiniteSprint | true | Keep the sprint meter full |

| InfiniteFlashlight | true | Refill a flashlight battery while it is in use |

Set either key to false to leave that part of the game vanilla. Both are on until you change them.

Install

  • Use r2modman / Gale with BepInExPack for Lethal Company, or drop the built DLL into BepInEx/plugins.
  • Launch Lethal Company from the mod manager.

Linux runs the Windows build under Proton. Proton skips BepInEx's winhttp.dll, so the plugin never loads. For a manual install, set the Steam launch options to:

WINEDLLOVERRIDES="winhttp=n,b" %command%

r2modman and Gale usually set that override themselves. The BepInEx console often stays hidden on Proton. BepInEx/LogOutput.log should contain Huberts.Toolkit has loaded successfully.

License

MIT with attribution. Copyright (c) 2026 Fake Game Developers.

Credits

  • Original author: urbecks
  • This mod belongs to Fake Game Developers

Work based on this mod must credit urbecks and Fake Game Developers.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
HubertsToolkit-1.0.3.zip
File size
23.3 KiB