HQoL
QoL patches for HQ
About this mod Author’s original text
HQoL
Collection of QoL changes meant to improve the High Quota experience by saving time and performance w/o giving any advantages.
Changes
Auto item storage + sell module
The main change in this mod, at the end of every quota all your scrap, except shotguns and knives (configurable), will be stored avoiding the
insane lag from the 2k+ items you can collect over a v73 run. It also has it's own sell module that can find the correct combination of items
very fast even with tons of items.
Utility commands
Sell \[value\] (-o)
Finds the best match for value. You can also account for overtime by typing -o after the value.
Deposit \[item name\]
Finds all the items that best match item name to store.
Check
Displays all the currently stored items.
Overtime
Displays how much overtime will be earned after the current quota is fulfilled.
Faster company dropship
Dropship takes 6s after you buy any item or cruiser to come down (resets if you buy another items). The landing speed is also faster.
Mute speaker
Day 1 speaker is mute.
Auto item sorter
When you reload a save file all items will be teleported inside to designated spots.
Shotgun and Weed Killer will be sorted by how full they are.
Contributors
- TomatoBird (patch to make selling work on modded "company" moons)
- Burstwoo (auto sort config)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: