HostInteriorSelector

v0.1.3·Updated 2026-08-27

Lets the host choose which vanilla interiors can generate: Factory, Mansion, and Mineshaft.

About this mod Author’s original text

Host Interior Selector

Choose which vanilla Lethal Company interiors may be generated before hosting a lobby.

Features

  • Adds an Interior Selector button to the main menu.
  • Provides toggles for Factory, Mansion, and Mineshaft.
  • Saves your choices locally through BepInEx.
  • Requires at least one interior to remain enabled.
  • Can supply an enabled vanilla interior even when the current moon does not normally offer it.
  • Preserves unknown and custom interiors where possible.

Multiplayer

Interior selection is host-authoritative. Only the host changes dungeon generation. Other players do not need matching settings, and a client's local settings cannot affect a lobby hosted by somebody else.

For the simplest setup, install the mod on the player who hosts the lobby. It is safe for every player in a modpack to have the DLL installed.

Usage

  • Start Lethal Company through your mod manager.
  • Select Interior Selector on the main menu.
  • Enable one or more interiors.
  • Select Save & Close.
  • Host a lobby normally.

When a moon does not normally contain any enabled interior, the mod uses an enabled vanilla interior definition instead of falling back to a disabled layout.

Configuration

Settings are stored in:

BepInEx/config/com.hostinteriorselector.mod.cfg

The main-menu interface is the recommended way to change them.

Compatibility

  • Built for the current v81-era Lethal Company assemblies.
  • Requires BepInEx 5.
  • Custom/unknown interior definitions are not intentionally removed.
  • Mods that completely replace RoundManager.GenerateNewFloor or rewrite the same dungeon-flow list may conflict.

AI disclosure

A significant portion of this mod's code and package artwork was created with assistance from OpenAI Codex and image-generation tools. Select the AI Generated category when publishing this package.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
HostInteriorSelector-0.1.3.zip
File size
131.3 KiB