Hololive Company
Hololive Player Models
Screenshots 3 screenshots
About this mod Author’s original text
Hololive Company (Hololive Models)
Currently Featuring:
+ Gura
+ Pekora
+ Kiara
+ Watame
+ Botan
+ Okayu
+ Lamy
+ Korone
+ Polka
+ Koyori
+ Towa
+ Kana
+ Marine
Images
Planned Future Additions
+ Working on adding more hololive characters
+ Compressing model sizes (currently mod is large and takes a few seconds to load)
+ Waiting on updates for ModelReplacementAPI for a better experience
+ Will work on fixes to get models to work in first-person mode
+ Adding jiggle bones in the future:)
Notes / Known Issues
+ Mod requires More Suits
+ Mod will also remove original suits from More Suits to clear up space (Custom suits that uses More Suits will still work)
+ Not all freecams / Thirdperson mods are compatible with the ModelReplacementAPI, use LCThirdPerson
+ Clipping issues
Thanks
+ Bunya Pine Tree - A beast modder in the community helping with ModelReplacementAPI, has been helping me and countless others make player model mods
+ naelstrof - Helped with unity issues and created jiggle bones for models
+ Unofficial Lethal Company Discord Community
+ Acoustic - Helped create the Icon for the mod + Screenshots
+ Sandvich - Helped me get screenshots for the mod
+ Hololive - Providing the models on their website here
Version Info
- v1.3.0
- Changed from liltoon to HDRP shaders (for now)
- Fixed a few bone issues
- v1.2.0
- Added Kanata, Marine, and Towa
- Added liltoon shaders to all models
- v1.1.0
- Added Koyori, Korone, and Polka!
- Updated images
- v1.0.0
- Added lots of jiggle bones
- Fixed textures to lethal company style
- Added Lamy
- v0.1.2
- Fixed not working in the first place... oops
- v0.1.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: