Hitmarker

v1.2.3·Updated 2024-06-23

Shows a hitmarker when you successfully hit an enemy. With additional features. (Client-side)

About this mod Author’s original text

Hitmaker

Shows a hitmarker when you successfully hit an enemy. With additional features. (Client-side)

All features are configurable in the config settings.

  • Shows a hitmarker when you successfully hit an enemy.
  • Shows a message of how much damage you did to an enemy.
  • Shows a message when you or another player kills an enemy.
  • Fully client side. (Works in vanilla lobbies)

Config Settings

Expand

| General Settings | Setting type | Default value | Description |

| ----------- | ----------- | ----------- | ----------- |

| ExtendedLogging | Boolean | false | Enable extended logging. |

| Hitmarker Settings | Setting type | Default value | Description |

| ----------- | ----------- | ----------- | ----------- |

| ShowHitmarkerImage | Boolean | true | Do you want to show the hitmarker image? |

| HitmarkerImageSize | Int32 | 40 | The size of the hitmarker image in pixels. |

| PlayHitmarkerSound | Boolean | true | Do you want to play the hitmarker sound? |

| Message Settings | Setting type | Default value | Description |

| ----------- | ----------- | ----------- | ----------- |

| MessageDuration | Single | 4 | The message duration in seconds. |

| MessageFontSize | Single | 35 | The message font size in pixels. |

| ShowDamageMessage | Boolean | true | Shows a message of how much damage you did to an enemy. |

| ShowKillMessage | Boolean | true | Shows a message when an enemy is killed. |

| OnlyShowLocalKillMessage | Boolean | true | Will only show your kill messages. |

Bug Reports, Help, or Suggestions

| Discord server | Forum | Post |

| ----------- | ----------- | ----------- |

| Lethal Company modding Discord | #mod-releases | Hitmarker |

| Unofficial Lethal Company Community | #mod-releases | Hitmarker |

Screenshots

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Hitmarker-1.2.3.zip
File size
319.1 KiB