HitIt

v1.1.0·Updated 2024-07-19

Allows weapons to damage more things! Like the Company Cruiser.

About this mod Author’s original text

Hit-It

Allows weapons to damage more things!

Information

The purpose of this mod is to allow weapons (shovels, signs, guns, etc) to be able to damage more things in the environment.

Currently, this mod adds the ability for weapons to damage trees and the company cruiser, but I may update this later down the road to do more.

Oh also it's worth mentioning that the tree collision is extraordinarily wack. If it causes problems you can go in the config and set treeHealth to -1 and it'll disable the whole thing.

Configuration

Cruiser knockback, should Bullets Damage Cruiser, and tree health.

Credits

Programming by JacobG5 (Me)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
HitIt-1.1.0.zip
File size
116.8 KiB