HiddenEmpireModPack

v1.1.0·Updated 2024-01-02

!!CHECK README INCLUDED WIP ASF!! Hidden Empires Modpack for QoL tweaks/longterm gameplay and replayability, requires BepinExPack 5.4.22 installed. github link here:

About this mod Author’s original text

r2modman method:!!FIRST THINGS FIRST!! THIS WAS MEANT FOR FRIENDS, AS SUCH I WILL NOT BE DOING ANY TROUBLESHOOTING, YOU NEED THE LATEST VERSION OF BEPINEXPACK (5.4.22+)

Use a new profile. Download HiddenEmpireModPack, this may take some time and as of version 1.1.0 of HiddenEmpireModPack thre are roughly 212+ mods/tools/libraries.

Now, if you haven't already, download the latest BepInExPack from github that is actually 5.4.22.

In r2modman --> Settings --> Browse Profile Folder. Now take the contents of your newly acquired BepinEx and Copy/Paste/Overwrite all contents from the BepInExPack 5.4.22.rar into this folder

(If you have BepInExPack already, You should be prompted to overwrite.. if you did not see the prompt, you made a mistake somewhere, repeat steps.)

*Changelog

*Version 1.1.0: Sorry my dumbass didn't include any changelog from earlier versions, but to be fair they were not changes large enough to mention until now.

-Removed Boombox_controller mod for now, incompatible with current version of LethalExpansion causing potentially game breaking dungeon generation and other desyncs. (I hope they make a patch for this, and will add it back in if it happens)

-Removed Visceral Cleanup mod and added alternatively Sell Bodies.. Staying loyal to core gameplay while getting the best of both worlds

-Added Zelda Moons

*Known Issues:

*R2ModMan / BepInExPack

-This is my first modpack and r2modman can be a pain in the ass sometimes.. It will not allow you to add multiple mods at a time. There is no drag and drop feature. Mods are also CONSTANTLY UPDATING.. Therefore maintaining this modpack could be difficult to maintain.. as such updating mods frequently can break other mods or the pack itself, excercise caution when updating yourself.

-Because this is a modpack everything depends on each other.. there is no customizing what you can disable here. (I'm not code savvy:P.. but seriously why is this a thing?)

-There could be an easier/less tedious way to add BepInExPack 5.4.22+. Until they update it page, github is the only good option. Therefore when automatically allowing r2modman to update any mods, you will most likely need to replace/overwrite BepinExPack 5.4.2100 with 5.4.22 everytime.

*Mods or Game itself

-Occasionally after the ship leaves, usually death, it glitches and remains stuck at the doors closed before stats/quota messages

-Rarely the Terminal will freeze, locking players to terminal (usually resulting in the need to Alt-F4/Task Manager)

-More I'll probably add later when I find em out.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-HookGenPatcherOzone-BepInUtilsRune580-LethalCompany_InputUtilsBobbie-LethalRebindingzatrit-MouseBindVaugtro-LAN_FixSv_Matt-HideModList

File & checksum

Filename
HiddenEmpireModPack-1.1.0.zip
File size
44.2 KiB