Hawalia
(V55+) A hazard level B+ ocean moon that holds a bunker in an archipelago of islands
Screenshots 6 screenshots
About this mod Author’s original text
Hawalia
_all photos taken directly in-game_
About Hawalia
Description: Hawalia is a small archipelago in an expansive planet mostly made up of water. The archipelago has a total of 6 walkable islands. On one of the islands, there is a abandoned bunker that seems to once have been home to living people. There is no people left on this planet, however the fauna and wildlife is very diverse. Lots of different kinds of plants and animals call this archipelago home.
HAZARD LEVEL: B+
Environment: Small archipelago in an expansive ocean planet, Fauna and wildlife here is very diverse.
Objective: Walk across the bridges into the bunker and enter the main doors to collect scrap for the company.
Hawalia details
Min Scrap: 20, Max scrap: 30
Min total value scrap: 400, Max total value scrap: 900
Factory size multiplier: 1.5, facilty:300, Mansion:50
Max enemy power count: 12, Max outside enemy power count: 8, Max daytime enemy power count: 18
Spawn probability range: 4, Daytime enemies probability range: 10
Day speed multiplier: 1
Moon cost: 200
Weathers: foggy, flooded, stormy, eclipsed
Routes: Main entrance is in the bunker on that island that is directed to by bridges. Fire exit is hidden on the small island directly right of the ship once it lands.
Level Description:
POPULATION: Deceased
CONDITIONS: Small archipelago in an expansive ocean
FAUNA: Diverse
_Everything made and set up by Spookily_
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: