HarvestMoons
Five new moons. Sierra, Fray, Cambrian, Temper and Prominence.
Screenshots 5 screenshots
About this mod Author’s original text
Harvest Moons
A mod that plans to add 7 new moons for people to explore!
Currently includes 5 moons.
Sierra
DESIGNATION: 131 - Sierra
RISK LEVEL: B+
POPULATION: Abandoned
CONDITIONS: Mountainous, arid. Fractured by large-scale mining operations over valuable minerals commonly found beneath the surface.
FAUNA: Ruled by Leo caecus. Other fauna tends to show heavily territorial behaviors.
POSSIBLE WEATHER: Mild, Rainy, Stormy, Foggy
ROUTING COST: 0
Fray
DESIGNATION: 132 - Fray
RISK LEVEL: B+
POPULATION: Abandoned
CONDITIONS: Heavily forested, severely overgrown.
FAUNA: Natural ecosystem.
POSSIBLE WEATHER: Mild, Rainy, Stormy, Foggy, Eclipsed
ROUTING COST: 0
Cambrian
DESIGNATION: 96 - Cambrian
RISK LEVEL: A
POPULATION: None
CONDITIONS: Oceanic, few landmasses poke out through the waves.
FAUNA: Primarily organic lifeforms call this moon home.
POSSIBLE WEATHER: Mild, Stormy, Eclipsed
ROUTING COST: 225
Temper
DESIGNATION: 133 - Temper
RISK LEVEL: S
POPULATION: Abandoned
CONDITIONS: Constant blizzards, rocky cliffs and dead forests.
FAUNA: Minimal biological life inhabits the former residences.
POSSIBLE WEATHER: Mild, Rainy, Stormy, Eclipsed
ROUTING COST: 650
Prominence
DESIGNATION: 293 - Prominence
RISK LEVEL: S
POPULATION: None
CONDITIONS: Dying marshland. Abandoned shipping freighter crashed on surface.
FAUNA: Biological shipment located inside.
POSSIBLE WEATHER: Mild, Foggy, Flooded, Eclipsed
ROUTING COST: 900
I recommend not putting custom interiors on prominence unless you have seen the gimmick and tested it.
Credits
- JacobG5
- Custom code for the Blind Pups.
- germ_phobe
- Layout for Fray and Temper.
- Daszombes & Splashpaws
- Cetus concept, used as inspiration for Cambrian.
- Polyhaven
- Plenty of textures used, primarily for Cambrian.
- Magic_Wesley
- Figured out a neat trick used for Prominence's gimmick, and helped a ton with all sorts of things. Go check out Wesley's Quite A Few Mods!
- Audio Knight
- Original tutorial used and lots of help with initial development. Go check out Starlancer!
- v0xx
- Heathaze effect used for Sierra, Temper, [WIP] and [WIP]. Go check out Arcadia, Derelict and Lethal Elements!
- Kenji
- Transparent ice trick used on Temper. Go check out Kenji's Moons!
- NikkiDarkMatter
- Helped with balancing. Go check out Nikki's Mysterious Moons!
- Chamod1999
- Tower Crane model used on Sierra. (
- Parelaxel
- Redwood Tree model used on Fray. (
- Tom Seddon
- Space Heater model used on Temper. (
- Thank you to various friends for helping with testing!
If you need to report a bug or contact me, discord username is autumnis and I can also be found in the lethal company modding discord server.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: