Harloth
(LLL) adds new moons a game. by tolian!
Screenshots 1 screenshots
About this mod Author’s original text
Tolian Moons (LLL)
1 New In-Game Moon
New Moon: Harloth
DESIGNATION: 93-Harloth
RISK LEVEL: P
POPULATION: Dissolved.
Conditions: Harloth orbits amidst a haze of industrial smog, its surface blanketed by the remnants of past industrial activity. The air is thick with pollutants, exacerbated by intense radiation heat.
Fauna: The disclosed extinction list reveals the presence of cancer-prone organisms, their existence a grim reminder of the planet's toxic environment. Hygrodere, an enigmatic indoor entity, roams the desolate landscape, its presence an ominous harbinger of the moon's plight.
HISTORY: 93 Harloth, once a thriving industrial hub, fell victim to unchecked pollution and reckless exploitation of its resources. The relentless pursuit of profit led to the collapse of its ecosystem, leaving behind a barren wasteland where life struggles to endure amidst the toxic remnants of its past.
POSSIBLE WEATHER: The atmosphere of 93 Harloth is perpetually shrouded in a haze of smog, with occasional bursts of intense heat and radiation storms sweeping across its surface.
ROUTING COST: 910
Screenshot
Special thanks
- Thank you to DarkiNet for the icon for the mod
- Thank you to CashB0t for the idea and assistance with testing
My discord - tolian
- My discord server - Tolian Serv
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: