HalfLifeSFX
Changes some of Lethal Company sounds to Half-life (and Half-Life: Opposing Force) sounds
About this mod Author’s original text
Mod changes 288 of 769 sounds to sounds from Half-life and Half-Life: Opposing Force
Mod changes sounds of:
- Footsteps (even of some enemies)
- Enemies (not all): eyless dog, baboon bird, thumper, nutcracker, hoarding bug, snare flea, spore lizard, jester, masked, giant, worm, landmine, turret
- Ambient music (including boombox music) and some environment sounds
- Ship props (teleporters, etc)
- Weapons and other holdable things (shovel and signs, jetpack, shotgun, bee nest, etc)
And much more!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds