GTA SA Suits
ModelReplacementAPI GTA_SA_Suits Project
About this mod Author’s original text
GTA_SA_Suits v0.1.0
ModelReplacementAPI GTA_SA_Suits Project by Snow
Character Models inside:
- CJ
- Ryder
- BigSmoke
- Sweet
- LAPD (Officer in Black)
- (more to come...)
you can contact me via Discord: hiimsnow (Snow)
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
Changelog
- v0.1.0
- Release
- Planning on Polishing and maybe expanding roster in the future.
- v0.2.0
- Size Adjustments to fit cosmetics better.
- FingerBones re;Assigned for BigSmoke,CJ
- Fixed "bent" finger tips for Ryder
- SmoothShade on BigSmoke.
- v0.2.1
- error???
- v0.3.0
- Added LAPD Officer Suit.
- Added "Sweet" Suit.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits