GregsYkwEscapeMusics
An mod that adds Yo-kai watch musics from games to use them as ambience and meltdown sounds!
About this mod Author’s original text
Greg's Yo-kai watch Escape Musics
Theres almost no yo-kai watch mod for lethal company, so i made that because why not!
This mod adds musics from several Yo-kai watch games, the musics can be played in many situations using PizzaTowerEscapeMusic and FacilityMeltdown
Triggers
- Pulling out the Apparatus and causing the meltdown (Weather based)
Weathers that plays a different meltdown music:
- No weather
- Stormy
- Eclipsed
- Flooded
- 5-Embrion
(Embrion have it's own meltdown music since it causes old birds to wake up by taking the apparatus.)
- Being outside during Eclipse
- Coming out of the facility after 2PM on Embrion (when old birds activates by themself)
- Being on 71-Gordion/Company building
- Sound effect when entering the ship while a meltdown/ship alert
- Sound effect when dying while a meltdown/ship alert
Musics and Credits
- YKW1: Are you ready? (Vs MCKraken Phase2) (Remix by Padtv3) (Badly Edited by TheGreg)
- YKW2: Vs Oni
- YKW: Victory Theme
- YKW: Game over theme
- YKW: Are you outside? Finishing Blow!
- YKW1: Vs Yo-kai
- YKW2: Vs Classic Boss (Remix by Loxo4tune)
- YKW: Terror time (Normal + Spotted)
- YKW3: VS Sighborg-Y
- YKW3: Ultimate Robonyan!
- YKW: Hiragama Heigen no Daigassen!!
- PizzaTowerEscapeMusic mod by BGN
- FacilityMeltdown mod by loarforc
How to make custom escape music mod?
If you wanna edit the script of this mod or wanna make a escape music mod:
See PizzaTowerEscapeMusic's Wiki for more information on how to use scripting.
Bugs Report and suggestion
Don't hesitate to report bugs or suggestions in my dms on discord!
(thegreg13)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: