Green Ruins Interior
The Green Ruins from Oneshot Interiors, in a standalone release.
Screenshots 4 screenshots
About this mod Author’s original text
The ruins are home to many creatures, the dark empty halls and many inescapable pools providing a challenge in of themselves. It's easy to get lost in the Cave Maze, but staying in the light will help guide your way.
This Dungeon has pre-configured Weights for the following moons,
- Valley (LLL Tag) 75
- Marsh (LLL Tag) 75
- Glen 300
Related
I recommend GhostModelings Oneshot Collection and CreamerNation's Niko Plush, They were used in the making of these screenshots.
- Designed to be played with My Oneshot Themed Moons
- Check out my Unreal themed Interiors.
- If you like Unreal interiors there's More here
- I have Original Moons
- Take a look at this Deltarune Interior
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEvaisa-LethalLibEvaisa-HookGenPatcherMaxWasUnavailable-LethalModDataLibIAmBatby-LethalLevelLoader