Goldfinger Costume

v1.0.0·Updated 2026-07-26

Adds Auric Goldfinger from 007 Legends as a wearable player costume.

About this mod Author’s original text

Goldfinger Costume

Adds Goldfinger — Auric Goldfinger, in the brown suit and gold waistcoat —

as a wearable player costume for Lethal Company.

This is a full body replacement, not a retexture: pick the suit off the rack in

the ship and your whole player model changes.

Skull Face is a separate package — see

Skull_Face_Costume if you want

both. They are independent and can be installed together or apart.

Requirements

| Mod | Why |

|---|---|

| BepInEx 5 | plugin loader |

| ModelReplacementAPI | swaps the player body — required |

| MoreSuits | puts the suit on the rack — required in practice |

Everyone you play with needs the mod installed for the costume to show up on

each other.

Install

Via a mod manager (r2modman app), install it like any other mod.

Manually: extract the BepInEx folder into your Lethal Company directory, so

you end up with:

Lethal Company/

BepInEx/plugins/GoldfingerCostume/

GoldfingerCostume.dll

goldfingercostume

moresuits/Goldfinger.png

Keep the moresuits folder where it is — MoreSuits looks for folders with

exactly that name, and names the suit after the.png inside it.

Use

Board the ship, walk to the suit rack, and take Goldfinger. Your model

changes as soon as you put it on.

Config

BepInEx/config/euclidmc.goldfingercostume.cfg, written on first launch:

| Setting | Default | Effect |

|---|---|---|

| Enabled | true | register the model replacement |

Turning it off leaves the suit on the rack as a plain coloured suit.

Troubleshooting

| Symptom | Likely cause |

|---|---|

| Suit missing from the rack | MoreSuits not installed, or the moresuits folder was renamed |

| Suit works but the body doesn't change | ModelReplacementAPI missing — check BepInEx/LogOutput.log |

| Player invisible while wearing it | AssetBundle missing or misnamed; the log lists what the bundle actually contains |

| Nothing at all in the log | plugin dll not in BepInEx/plugins |

The plugin logs Goldfinger Costume 1.0.0 loaded. on success.

Credits

The model is a ripped third-party game asset: Goldfinger from 007 Legends

(Activision/Eurocom). All rights belong to their respective owners. This is a

non-commercial fan mod.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
Goldfinger_Costume-1.0.0.zip
File size
2.1 MiB