gnome plush

v3.0.0·Updated 2024-10-10

Adds a gnome plush (as scrap) to the game, which will make gnome sounds occasionally!.

Screenshots 4 screenshots

About this mod Author’s original text

Gnome Plush

This mod adds a little gnome plush (as scrap)!

                                                                                                                               

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The gnome will make "whoo" _(or a rare "whoo")_ from time to time, \

which triggers MouthDogs or other noise related creatures (can be turned off in the configs)!

Images

Gnomes vary in size, if you're lucky you might come across a very large one!

Audio used

  • normal "whoo": youtube.com/watch?v=KnHmoA6Op1o
  • reverb "whoo": youtube.com/watch?v=EFALkpovkIE

Configs

this mod uses CSync to sync all settings with the host

| Title | Values | Description |

|---------------------------|--------------|----------------------------------------------------------------------------|

| gnomeRarity | integer | Sets the rarity of the gnome plush. |

| isGnomeNoiseEnabled | true/false | Should the gnome make gnome-noises? |

| canGnomeAngerDogs | true/false | Should the gnome-noises be able to trigger eyeless dogs or other monsters? |

| gnomeNoiseBaseVolume | in percent | The base volume of gnome-noises. THIS CONFIG IS NOT SYNCED |

| gnomeReverbNoiseChance | in percent | Should the gnome make gnome-noises? |

| gnomeNoisesFrequency | integer | Higher values = more frequent gnome noises. |

| RandomPitchChangeAmount | in percent | Max amount of change in pitch (used for the varying "whoo" pitch). |

| tinySizeSpawnChance | integer | Rarity of tiny gnomes (compared to the other rarity-values) |

| defaultSizeSpawnChance | integer | Rarity of default gnomes (compared to the other rarity-values) |

| bigSizeSpawnChance | integer | Rarity of big gnomes (compared to the other rarity-values) |

| experimentalSizeMultiplier| integer | Size multiplier for creating giant gnomes. |

Thanks to:

Owen3H the creator of the original CSync for his plugin and helping me syncing the configs! \

Evasia for the LethalLib plugin and the awesome Unity Project. \

Xilophor for the clean VisualStudio Mod Template.

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_If you want to check out other mods I've made, you can click here!:3_

🌸Have fun!🌸 _~Inoyu_

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibSigurd-CSyncSylviBlossom-SmartItemSaving

File & checksum

Filename
gnome_plush-3.0.0.zip
File size
9.9 MiB