GM Collateral

v2.0.0·Updated 2026-01-12

Adds in Collateral, an abandoned company junkyard hidden deep in the woods. Icon by BBAPepsiMan.

Screenshots 3 screenshots

About this mod Author’s original text

DO NOT USE WITH GENERIC MOONS INSTALLED!

This is an individual download from the full moon pack "Generic Moons". It is highly recommended that you use that one instead.

Find the full pack here:

Collateral

An easy tier moon with hoarding bugs and outdoor scrap.

Tags: Valley, Generic

Please report to me any issues or ideas or just any help in general. I've barely used unity before.

Discord: generic_gmd

Credits

Bol: Sitting down and wah-ing. Rest easy.

Me: Literally everything I'm the guy.

SpookyFingas: Facility portion of Corrosion, Custom Company textures for crates.

Teserex: Mod icon, Logo for Hydro, Logo for Collateral, Poster artist, Sound design, Tester.

Wesley (white cube guy): Sitting with me in call for a week straight helping me with LLL and Unity, Got me some models, Tester, sitting down and recording himself saying banana for a full minute 11 times.

BBAPepsiMan: Individual icons.

Monty: Proofread all moon info boxes, Tester.

DogisGame: Concept art of Collateral, Tester.

JacobG5: JLL, Help, Tester.

NikkiDarkMatter: Info box for Collateral, Mini apparatus model, Tried to help me port for 10 hours, Tester.

PBGFan: Tester.

_Unrealltunes: Tester.

Biodiversity crew: Testers.

Smxrez: Successfully distracted me and Wesley for hours.

IamBatby: LLL, Helping me in general.

Polyhaven: Textures and models.

LunarLight: Catwalk models.

Let me know if I missed you and please enjoy the mod!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

IAmBatby-LethalLevelLoaderJacobG5-JLLBepInEx-BepInExPackScienceBird-Universal_RadarAudioKnight-StarlancerAIFix

File & checksum

Filename
GM_Collateral-2.0.0.zip
File size
46.6 MiB