GenshinImpactOverhaul
Replaces all entities with characters from Genshin Impact, including animations, sounds, and terminal entries. This includes map hazards as well as the Company Cruiser, and Genshin flavored scrap item
About this mod Author’s original text
GoblinKingShmee's Genshin Impact Overhaul Mod
Replaces all entities in Lethal Company with characters from Genshin Impact and scrap with Genshin Impact related items.
- Every character is complete with animations, voice lines, and terminal entries!
- There are also changes to ambient music, and a few other silly Genshin sounds.
- Characters included: Albedo, Amber, Andrius, Baron Bunny, Bennett, Chevreuse, Childe, Chiori, Dori, Furina, Freminet, Guoba, Itto, Kazuha, Klee, Navia, Neuvillette, Nilou, Paimon, Qiqi, Raiden Shogun, Razor, Ruin Guard, Scaramouche, Venti, Wriothesley, Xiangling, Xiao, Yaoyao, and Zhongli.
- Installation Instructions
- Easily Downloaded with the use of but works as well with manual installation.
- Just make sure the GenshinImpactOverhaul.dll file is in the same folder as genshinoverhaul.
- Contact
- You can contact me with any questions at my discord: discordapp.com/users/732283588824924241, or GoblinKingShmee
- Twitter: (Please tag me in any funny clips!)
- Conflictions
- Should work with most mods added, but naturally will conflict with any mod that alters creature and map hazard models, sounds, or terminal entries.
- Credits
- Thanks a ton to KinkyDeathMagic for animation finding and creation, model alterations, as well as Visual Effects creation for multiple entities! Thank you as well for testing throughout the creation process!
- All models and sounds are property of Hoyoverse.
- A big thank you to the Lethal Company Modding Community for all the help!
- And thank you for downloading this mod!
Version Tracker
- v1.6.3
- Fixed to now work properly with v80
- v1.6.2
- Fixed to now work properly with v70, a new creature is on the way!
- v1.6.1
- Adjusted all scrap items to lay on the ground better and to look better in the players hands, no more half clipping into the ground lyre
- Swapped gohei item out for Navia's sunglasses to open Gohei up for potentially Yae Miko custom enemy
- v1.6.0
- Added Zhongli's meteor and some sound changes in replacement of the meteor shower weather event! As always, a config option exists to turn on and off the replacement
- v1.5.9
- Updated compatibility for the new public beta! Should still work fine for those playing on v62 as well
- v1.5.8
- Amber has been added as the replacement for the Maneater, and is joined by Baron Bunny as the baby version! Sounds, animations, a visual effect, and a terminal entry included! As always, a config option exists to turn on or off this replacement
- v1.5.7
- Updated to include compatibility for v60! Should now work like normal for the new version, but if you come across any bugs, please let me know!
- v1.5.6
- Vain Shrouds have now been replaced by something much more fitting for Xiangling, a Pepper Bush! Terminal entry included! Still serves as Xiangling's "nest" location and can be destroyed using weed killer!
- v1.5.5
- Andrius' howling animation has been altered to make it easier to manage driving and howling at the same time without it getting stuck howling. If you do get stuck howling, just press the howl button again, that should reset it!
- v1.5.4
- Andrius has now been added as a replacement to the Company Cruiser! Included with sounds, animations, and radio songs! As always, a config option exists to turn on or off this replacement
- Surprisingly, a car is not at all like a dog, so it is quite jank. As such, if you intend to use the Cruiser for it's actual purpose, I recommend you disable this in the config!
- Sitting down points are now located on top of Andrius' neck and item placing locations are on his back. To get off him you just look to the left if you are in the driver's seat and to the right if in passenger's
- Andrius also seems to be more difficult to handle, which being at a higher point doesn't seem to help. As such, I've increased his health as he seemed to blow up extremely
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIHGG-JigglePhysicsPlugin