Generic Moons
Currently adds 18 (mostly) vanilla friendly moons! Now with V80! Icon by Teserex.
Screenshots 8 screenshots
About this mod Author’s original text
Generic Moons is a mod that adds multiple new moons for every difficulty level and then potentially later some other fun stuff. At the moment it adds 18 moons in total. All credits are located at the bottom of the page.
Icebound
An easy tier moon with a frozen lake surrounded by forested mountains. Good for the cruiser.
Tags: Tundra, Generic
Collateral
An easy tier moon with hoarding bugs and outdoor scrap.
Tags: Valley, Generic
Hydro
A mid to late tier valley moon. Fits around the three intermediate moons.
Tags: Valley, Fun, Generic
Landslide
A large and open swamp. Similar to Adamance in balancing.
Tags: Valley, Generic
Deluge
A free forest neighborhood which suddenly flooded.
Tags: Valley, Generic
Divide
A mountainous snowy moon with a brutal interior. Like an even harder Adamance.
Tags: Tundra, Generic
Integrity
A red mesa moon. Good for the cruiser. Costs 250 credits.
Tags: Canyon, Generic
Humidity
An oasis. Costs 250 credits.
Tags: Valley, Generic
Submersion
A flooded moon that requires you to find levers to get to the main entrance. Costs 250 credits.
Tags: Ocean, Generic
Corrosion
A moon covered in acid. Costs 550 credits.
Tags: Company, Military, Pinkwater, Generic
Harvest
An industrial corn farm with the corpses of it's employees tending the fields. Costs 550 credits.
Tags: Valley, Generic
Vertigo
A moon with a dry and desert like canyon. Costs 600 credits.
Tags: Canyon, Generic
Incineration
A burned and scarred moon. A shadow of what once was. Costs 600 credits.
Tags: Rocky, Hot, Generic
Brutality
An ocean moon with a military bunker. Costs 700 credits.
Tags: Rocky, Military, Generic
Vaporization
A brutal desert hot spring with a spacious mineshaft. Costs 700 credits.
Tags: Canyon, Generic
Devastation
A hard moon made to fit right after titan. Costs 1500 credits.
Tags: Rocky, Murica, Generic
Burrow
A moon alternative to Devastation and Artifice. Easier but less profitable. Costs 1500 credits.
Tags: Canyon, Murica, Generic
Ignition
An abandoned Abu firearms production plant. Very hard with the chance of a rare shotgun. Costs 1500 credits.
Tags: Valley, Hot. Armory, Murica, Generic
Wesley's moons progression and doubling the moon count. Coming... eventually.
Please report to me any issues or ideas or just any help in general. I've barely used unity before.
Discord: generic_gmd
Credits
Bol: Sitting down and wah-ing. Rest easy.
Me: Literally everything I'm the guy.
Kenji: Secondary uploader.
SpookyFingas: Facility portion of Corrosion, Custom Company textures for crates.
Teserex: Mod icon, Logo for Hydro, Logo for Collateral, Poster artist, Sound design, Tester.
Wesley (white cube guy): Sitting with me in call for a week straight helping me with LLL and Unity, Got me some models, Tester, sitting down and recording himself saying banana for a full minute 11 times.
Monty: Proofread all moon info boxes, Tester.
DogisGame: Concept art of Collateral, Tester.
JacobG5: JLL, Help, Tester.
NikkiDarkMatter: Info box for Collateral, Mini apparatus model, Tried to help me port for 10 hours, Tester.
Sniper1_1: Reverb wizard.
PBGFan: Tester.
_Unrealltunes: Tester.
Biodiversity crew: Testers.
Smxrez: Successfully distracted me and Wesley for hours.
IamBatby: LLL, Helping me in general.
Polyhaven: Textures and models.
LunarLight: Catwalk models.
Let me know if I missed you and please enjoy the mod!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: