Generic Moons

v9.4.1·Updated 2026-08-26

Currently adds 18 (mostly) vanilla friendly moons! Now with V80! Icon by Teserex.

Screenshots 8 screenshots

About this mod Author’s original text

Generic Moons is a mod that adds multiple new moons for every difficulty level and then potentially later some other fun stuff. At the moment it adds 18 moons in total. All credits are located at the bottom of the page.

Icebound

An easy tier moon with a frozen lake surrounded by forested mountains. Good for the cruiser.

Tags: Tundra, Generic

Collateral

An easy tier moon with hoarding bugs and outdoor scrap.

Tags: Valley, Generic

Hydro

A mid to late tier valley moon. Fits around the three intermediate moons.

Tags: Valley, Fun, Generic

Landslide

A large and open swamp. Similar to Adamance in balancing.

Tags: Valley, Generic

Deluge

A free forest neighborhood which suddenly flooded.

Tags: Valley, Generic

Divide

A mountainous snowy moon with a brutal interior. Like an even harder Adamance.

Tags: Tundra, Generic

Integrity

A red mesa moon. Good for the cruiser. Costs 250 credits.

Tags: Canyon, Generic

Humidity

An oasis. Costs 250 credits.

Tags: Valley, Generic

Submersion

A flooded moon that requires you to find levers to get to the main entrance. Costs 250 credits.

Tags: Ocean, Generic

Corrosion

A moon covered in acid. Costs 550 credits.

Tags: Company, Military, Pinkwater, Generic

Harvest

An industrial corn farm with the corpses of it's employees tending the fields. Costs 550 credits.

Tags: Valley, Generic

Vertigo

A moon with a dry and desert like canyon. Costs 600 credits.

Tags: Canyon, Generic

Incineration

A burned and scarred moon. A shadow of what once was. Costs 600 credits.

Tags: Rocky, Hot, Generic

Brutality

An ocean moon with a military bunker. Costs 700 credits.

Tags: Rocky, Military, Generic

Vaporization

A brutal desert hot spring with a spacious mineshaft. Costs 700 credits.

Tags: Canyon, Generic

Devastation

A hard moon made to fit right after titan. Costs 1500 credits.

Tags: Rocky, Murica, Generic

Burrow

A moon alternative to Devastation and Artifice. Easier but less profitable. Costs 1500 credits.

Tags: Canyon, Murica, Generic

Ignition

An abandoned Abu firearms production plant. Very hard with the chance of a rare shotgun. Costs 1500 credits.

Tags: Valley, Hot. Armory, Murica, Generic

Wesley's moons progression and doubling the moon count. Coming... eventually.

Please report to me any issues or ideas or just any help in general. I've barely used unity before.

Discord: generic_gmd

Credits

Bol: Sitting down and wah-ing. Rest easy.

Me: Literally everything I'm the guy.

Kenji: Secondary uploader.

SpookyFingas: Facility portion of Corrosion, Custom Company textures for crates.

Teserex: Mod icon, Logo for Hydro, Logo for Collateral, Poster artist, Sound design, Tester.

Wesley (white cube guy): Sitting with me in call for a week straight helping me with LLL and Unity, Got me some models, Tester, sitting down and recording himself saying banana for a full minute 11 times.

Monty: Proofread all moon info boxes, Tester.

DogisGame: Concept art of Collateral, Tester.

JacobG5: JLL, Help, Tester.

NikkiDarkMatter: Info box for Collateral, Mini apparatus model, Tried to help me port for 10 hours, Tester.

Sniper1_1: Reverb wizard.

PBGFan: Tester.

_Unrealltunes: Tester.

Biodiversity crew: Testers.

Smxrez: Successfully distracted me and Wesley for hours.

IamBatby: LLL, Helping me in general.

Polyhaven: Textures and models.

LunarLight: Catwalk models.

Let me know if I missed you and please enjoy the mod!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

IAmBatby-LethalLevelLoaderJacobG5-JLLGeneric_GMD-ManuLibBepInEx-BepInExPackScienceBird-Universal_RadarAudioKnight-StarlancerAIFix

File & checksum

Filename
Generic_Moons-9.4.1.zip
File size
600.4 MiB