GameCentersOfficialModelsMod
Game Center & Co's official 3D Voxel Model pack for Lethal Company!
About this mod Author’s original text
GameCentersOfficialModelsMod v0.9.0
Game Center & Co's official 3D Voxel Model pack for Lethal Company!
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
Known Issues
MoreCompany Cosmetics do not render in the correct locations
Mimic model desync between clients
Mimic mask renders in incorrect location
Held items occasionally (or frequently in some cases) are shown in the wrong location
Jiggle bones lack collision
Why a New Mod instead of an update?
To put it bluntly, I just don't know how to change names and stuff without making an entirely separate mod listing
Changelog
- v0.1.0
- Release
- Added Venti Model.
- v0.2.0
- Added Silver Model.
- v0.3.0
- Added Zak Model.
- v0.3.1
- Fixed Emissive texture weirdness.
- v0.4.0
- Added BearCave Model.
- Very minor jiggle physics changes.
- v0.4.1
- Literally just fixing the readme because I'm an absolute clown and forgot to update it for 0.4.0.
- v0.9.0
- Added Viv Model.
- Updated all current models with better coloration, facial expression support, and more refined jiggle physics.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: