Frenni and Type0 Models
Frenni and Type 0 Models by Cryptia Curves
About this mod Author’s original text
Frenni and Type 0 Models v2.0.6
Frenni and Type 0 Models by Cryptia Curves
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
LINK TO MODEL AND CRYPTIA CURVES GUMROAD SITE
-
-
-
Check out the other models as well!
Changelog
- v2.0.6
- Made some changes so nothing breaks in the future.
- v2.0.5
- Added Frenni and Type 0 face expressions.
- v2.0.4
- Added Frenni and Type 0 shirt models (Forgot to add them:P)
- v2.0.3
- Added physics to hair and other parts.
- v2.0.2
- Added suit colors to distinguish other models.
- v2.0.1
- Changed textures to fit original design. Shadows do not show anymore.
- v2.0.0
- Official Release
- Note: Errors appear in the BepInEx terminal. Not sure if it will cause problems down the line. Probably will fix this someday.
- v1.0.4
- Testing (Implementing JigglePhysics)
- v1.0.3
- Testing
- v1.0.2
- Testing
- v1.0.1
- Testing (Implementing MoreSuits)
- v1.0.0
- Testing
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits