FreminetButlerMod
Replaces new Butler enemy with Freminet from Genshin Impact, complete with sounds and animations.
About this mod Author’s original text
- GoblinKingShmee's Freminet Butler Mod
- Replaces the Butler mob with Freminet from Genshin Impact, complete with sounds and animations.
- Installation Instructions
- Easily Downloaded with the use of but works as well with manual installation.
- Just make sure the FreminetButler.dll file is in the same folder as frem
- Contact
- You can contact me with any questions at my discord: discordapp.com/users/732283588824924241, or GoblinKingShmee.
- Twitter: (Please tag me in any funny clips!)
- Conflictions
- Should work with any mod added, but naturally will conflict with any mod that alters Butler.
- My main mod, GenshinImpactOverhaul, will not work with this mod. If you want Freminet and the rest of the Genshin characters, just use the main. Using both will cause issues.
- Credits
- Thanks a ton to KinkyDeathMagic for animation finding and creation, and model alterations! Thank you as well for testing throughout the creation process!
- All models and sounds are property of Hoyoverse.
- A big thank you to the Lethal Company Modding Community for all the help!
- And thank you for downloading this mod!
- Version Tracker
- v1.0.4
- Freminet now should face the player better
- v1.0.3
- Has been merged with GenshinImpactOverhaul, if using both this mod and that, you'll end up with a glitchy, floating seperate Freminet. No longer dependent on the full pack
- v1.0.2
- Changed idle ambience to a better volume
- v1.0.1
- Replaced idle ambience with sounds from in-game idle
- v1.0.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds