FortnitificationScanner
[v81] Rarity scan nodes for scrap
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About this mod Author’s original text
Fortnitification Scanner
Sorts every scrap item by its average value and puts it into 5 rarities.
How it works
This mod reads the lowest and highest value each scrap item can roll, finds the average, then sorts every scrap item from lowest to highest. This is not the value you see in-game when scanning a scrap item, but the values represented in the item properties of each item.
The rarity percentages decide how much of that sorted list goes into each rarity. The default, the setup is:
| Rarity | Colour | Default amount |
| --- | --- | --- |
| Common | Grey | 39% |
| Uncommon | Green | 28% |
| Rare | Blue | 16% |
| Exceptional | Purple | 11% |
| Legendary | Yellow | 6% |
For example, this is what 20 very real items would look like with the default percentages:
| Item | Mean value | Rarity |
| --- | ---: | --- |
| Big Spork | 8 | Common |
| Mug | 11 | Common |
| Beer Jug | 14 | Common |
| Spring | 17 | Common |
| Dead Goldfish | 20 | Common |
| False Gold | 23 | Common |
| Plate | 26 | Common |
| Rubber Duck | 29 | Common |
| Desk Bell | 33 | Uncommon |
| Coffee Tin | 37 | Uncommon |
| Plastic Fish | 41 | Uncommon |
| Wheel | 45 | Uncommon |
| Egg Beater | 49 | Uncommon |
| Remote | 53 | Uncommon |
| Toy Robot | 58 | Rare |
| Stop Sign | 64 | Rare |
| Tea Kettle | 70 | Rare |
| Fancy Lamp | 79 | Exceptional |
| Cash Register | 91 | Exceptional |
| Gold Bar | 120 | Legendary |
Config
Rarity groups
The percentage for every rarity can be changed. Each rarity can also be renamed.
Item overrides
An items rarity can be overridden using this section of the config, using DawnLib's namespaced keys, e.g:
Exceptional items = lethal_company:apparatus, lethal_company:gold_bar
Apparatus, Bee Hives and Kitchen Knives are Exceptional by default.
Overrides happen before automatic sorting and are removed from the sorted list.
Scan nodes
Override Existing Dawn Scan Node Colours is false by default. Items that already use DawnLib scan node colours keep their colours and text.
Set it to true if Fortnitification Scanner should replace them.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: