For mod hosting

v1.2.0·Updated 2026-02-08

Frequently used mods in builds for the host

About this mod Author’s original text

| My friend often forgets to add the necessary mods for the host to the build. This modpack makes that burden easier. |

| --- |

| What the modpack adds: |

| 1 Front door buttons on the side of the monitor. |

| 2 Automatic opening of the lobby for entry after start match (only in orbit). |

| 3 Automatic Gardion selection on the last day. |

| 4 No penalties on Gardion. 5 Orbit recharge. |

| 6 Unlock on start staff and suit. |

| 7 Save Our Loot off death 80%. 8 Cruiser\Additions and CruiserImproved. |

| 9 Unless save. |

| 10 Reserved slot for Walkie and Flashlight. |

| 11 Unlimited Warranty Cruiser. |

| 12 More color suit. |

| Modpack configured: |

| Start staff: 6 Pro-flashlight |

| Auto lobby open. |

| Big buttons on monitor for door. |

| 450 credit on start. 200 credit on alive all lobby. |

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackAlexCodesGames-AdditionalContentFrameworkAlexCodesGames-AdditionalSuitsFlipMods-ReservedItemSlotCoreFlipMods-ReservedWalkieSlotFlipMods-ReservedFlashlightSlotDiggC-CruiserImproved4902-Cruiser_Additions

File & checksum

Filename
For_mod_hosting-1.2.0.zip
File size
147.5 KiB