FnafShipIntro

v1.0.0·Updated 2024-04-29

Changes the Ship First time intro message to the Fnaf night 1 phone call

About this mod Author’s original text

FnafIntro MOD

Changes the Ship intro sound to the fnaf1 night 1 phone call

This mod is client-side so only you will hear it

Manual Installation

  • Install BepInEx
  • Extract FnafIntro.dll and fnaf into the plugins folder of BepinEx

Credits

MrMiinxx on youtube for showing how to mod sounds in Lethal Company

My friends for testing

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
FnafShipIntro-1.0.0.zip
File size
7.6 MiB