Flying Squirrels Ship Leave

v1.0.0·Updated 2025-06-11

Plays Flying Squirrels from Black Ops 2 when the ship is about to leave. [READ DESCRIPTION]

About this mod Author’s original text

Plays Flying Squirrels from the Black Ops 2 campaign when the ship is about to leave.

Due to how time passing works in Lethal Company (it ticks down ~20% faster than normal), you won't be able to hear like 30% of the track without mods that normalise the time pass speed. So, keep that in mind.

IMPORTANT!!!

To maximize compatibility with other mods that depend on pizza tower escape, the script for this mod was renamed to something else. To make sure this mod works:

In the PizzaTowerEscapeMusic config, in the SCRIPTS section, add "SilentDefault" and "FSLeave". Do not add SilentDefault if it is already present. Make sure "default" is NOT present, however.

So if you were to use this mod alongside my Scav War Apparatus mod, the SCRIPTS section would look something like this: "SilentDefault,FSLeave,ScavWarApparatus"

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BGN-PizzaTowerEscapeMusic

File & checksum

Filename
Flying_Squirrels_Ship_Leave-1.0.0.zip
File size
2.8 MiB