Fluffyland
[v73] Oogle...? Oogle! A New Custom Moon (With Achievements!)
About this mod Author’s original text
647 - Fluffyland
A custom moon with the focus being a shitpost.
THIS IS MY VERY FIRST HIGH QUALITY MOON!!!
Includes Custom Scripts from Itolib. AND HAS ACHIEVEMENTS! (Pretty cool...)
Details
POPULATION: Abandoned Due To Excessive Barking.
CONDITIONS: Humid. Big, Flat Terrain Suitable For The Cruiser. Teeming with plant-life.
FAUNA: A competitive ecosystem supports aggressive oogles.
DIFFICULTY: S+
PRICE: 647 credits.
Screenshots (spoiler):
All players are required to also have this moon installed in order to be able to join the lobby at all.
Credits
Thanks To @mayamodez for the AWESOME!!! Poster of Bozoros.
pacoito for creating itolib and genuinely helping SOOOOOOO much with all of the issues and stuff. Thanks A TON.
Special thanks to the folks in the Lethal Company Modding Discord.
Who can forget INITIALC! For her dog Fluffy/Oogle, and the main thing that I based this wholeeeee moon about! Including Roof Flower and Baby Judgement Designs.
XuXiaolan for Dawnlib, which allows this moon to work including the achievements. But also guiding me through some of the issues I had!
Various sound effects
- InitialC (Her Dog.)
- Copyright Free Circus Music by Sonican
- Trash Can Noises (Just made random noises.)
Miscellaneous assets
- Circus Tent by RaptorBlack3012, licensed under Creative Commons Attribution 4.0
- Guardrail and Terminal by xplanepilot, licensed under Creative Commons Attribution 4.0
- Concrete Barrier by Arsen Ismailov, licensed under Creative Commons Attribution 4.0
- Streetlamp by marcosnegrao, licensed under Creative Commons Attribution 4.0
- Trashcan by Pippa, licensed under Creative Commons Attribution 4.0
- Merry Go Round by Matt LeMoine, licensed under Creative Commons Attribution 4.0
- Ferris Wheel by n0stardust, licensed under Creative Commons Attribution 4.0
- Picnic Table by Derek Flanagan, licensed under Creative Commons Attribution 4.0
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: