FinallyCorrectKeys

v1.6.1·Updated 2026-01-16

Corrects most UI elements to display the currently bound key (Keyboard).

About this mod Author’s original text

Finally Correct Keys

This mod should correct most of the UI elements to display the keybind the user has set for an action.

Only supports Keyboard keybinds for now.

Note:

v73 broke Vanilla key rebinding, so LethalCompany_InputUtils is needed to rebind keys.

Features:

  • Replaces the standard keybinds in the control tips (top right)
  • Replaces the standard hover interact keybind (grab, open, etc.)
  • Replaces the standard ship build mode keybinds
  • Option to control word wrap on the control tips (configurable)
  • Option to hide control tips entirely (configurable)

Compatibilites

  • LobbyCompatibility by BMX
  • LethalConfig by AinaVT

Planned (maybe)

  • Fix control tips not updating when changing bind while they're displayed
  • Support gamepad keybinds
  • Fix the rest of the vanilla UI elements I didn't find yet

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackRune580-LethalCompany_InputUtils

File & checksum

Filename
FinallyCorrectKeys-1.6.1.zip
File size
34.1 KiB