FATAL COMPANY
A modpack of over 150+ preconfigured mods to make the game scarier while rebalancing the game and still similar to vanilla.
About this mod Author’s original text
Here's some modpack that I made for Lethal Company that aims to make the game scarier and have some rebalancing. With some QoL and tweaks to various aspects of the game using other mods, all pre-configured!
This was originally made for me and my friends but I decided to put it as it was a hassle to keep putting out updated codes for profiles and was nearly impossible to have custom features like the updated main menu (which is now its own mod).
NOTE!
If any mods within this modpack need updating, update them! If the modpack itself has an update, it is recommended to make a separate profile for it!
Features
- Interiors are much darker, scanning acts as a flash beacon
- Rebalancing of the Mineshaft interior
- Automatic cruiser gear shifting among other cruiser changes
- All suits automatically unlocked
- Emotes, all unlocked
- Ship light color changing
- Ship malfunctions
- Sound overhaul
- Main menu overhaul
- Inventory management is better and faster
- Only 25% of scrap is lost (per player) when dying instead of all of it
- Scrap values increase slightly depending on weather (10% Rainy & Foggy, 15% Flooded, 25% Stormy, 33% Eclipsed)
- No interior fog
- More terminal commands
- Access to the game wiki through the terminal
- A TON of MoreCompany cosmetics!
- An Oxygen mechanic
- A ghost haunts the terminal..
- A huge amount of bug fixes among other QoL things!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: