Facility Meltdown Mask Fix

v1.0.0·Updated 2026-08-05

Fixes some null reference issue with masked enemies causing the meltdown to not work properly or something. Idk this is meant for friends and I.

About this mod Author’s original text

Fixes the thing

A.k.a some bug with FacilityMeltdown and masked enemies causing FacilityMeltdown's code to Meltdown and not execute properly.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Facility_Meltdown_Mask_Fix-1.0.0.zip
File size
10.1 KiB
SHA-256
8d2297a2d5ff7e0a52dda51cbb995c990f336f2a44ccf64977ff59f938048a53
Stored at
2026-10-10 06:43