EZShipCustomz

v1.0.0·Updated 2024-01-10

Modifications and enhancements for ships, including better navigation and utilities.

About this mod Author’s original text

EZModz

Modpack for Customization

  • EZChallengez
  • EZCheatz
  • EZCustomz
  • EZDungeonz
  • EZEssentialz
  • EZMemez
  • EZMoonz
  • EZPlayerCustomz
  • EZShipCustomz

"ATK-ShipClock-0.9.0",

"Jamil-Corporate_Restructure-1.0.6",

"KodiCraft-TermSpeak-1.1.0",

"NotAtomicBomb-TerminalApi-1.5.0",

"NotAtomicBomb-Terminal_Clock-1.0.5",

"RickArg-Helmet_Cameras-2.1.5",

"SirTyler-BetterTeleporter-1.2.2",

"TheBeeTeam-PersistentPurchases-1.2.0",

"TheDeadSnake-Touchscreen-1.0.8",

"Tronald-TerminalCommander-1.0.0",

"kRYstall9-FastSwitchPlayerViewInRadar-1.3.2",

"tinyhoot-ShipLoot-1.0.0"

CHANGELOG

v1.0.0

Updated General Mods (adding more to come)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

ATK-ShipClockJamil-Corporate_RestructureKodiCraft-TermSpeakNotAtomicBomb-TerminalApiNotAtomicBomb-Terminal_ClockRickArg-Helmet_CamerasSirTyler-BetterTeleporterTheBeeTeam-PersistentPurchases

File & checksum

Filename
EZShipCustomz-1.0.0.zip
File size
16.2 KiB