ExplosivePresents
[v49] Allows presents to have a configurable chance to explode when opened
About this mod Author’s original text
ExplosivePresents
English
This mod copies and improves some aspects of the ExplosiveUnboxing mod by Nebulaetrix, which was marked as outdated by it.! Due to changes in the gift code, this mod is incompatible with other mods that change the gift code
Chance of explosion, range, etc. can be configured in the config.ExplosivePresents.cfg
ExplosivePresents
Русский
Этот мод копирует и улучшает некоторые аспекты мода ExplosiveUnboxing от Nebulaetrix, который был помечен им как устаревшив.! Из-за измнений в коде подарка, этот мод несовместим с другими модами, которые меняют код подарка
Шанс взрыв, дальность поражения и т.д. можно настроить в конфиге.ExplosivePresents.cfg
Contributing
If you have an idea for a mod or find a problem, you can open an issue or pull request on Github.
License
This project is licensed under the MIT License.
Changelog
[1.1.4] - 15.02.2024 | Current version
- updated the Readme file
[1.1.3] - 28.01.2024
- Fixed problem with network file
[1.1.0] - 28.01.2024
- Added network
- Fixed an issue where only the player who opened the gift would explode
[1.0.2] - 25.01.2024
- Update icon
[1.0.1] - 25.01.2024
- The config has been slightly updated, I advise you to rewrite it completely
- Fixed an issue where an item would drop out along with a mine
- The code has been rewritten, so there may be problems with other mods for the gift
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: