ExplosionsSoundOverhaul
On a journey to replace every sound. Intended use for Explosion + Friends, but is Stream+Youtube safe. Use if you're too comfortable with sound cues.
About this mod Author’s original text
ExplosionsSoundOverhaul
"I Own 20% of these Sounds. By v.1.0.0 they will be 100% owned by me."
v0.5.0
Halfway there. I've replaced all major sound cues and left smaller ones. If you want a sense of mystery because maybe you remember sounds a little too well.
This will remedy that. You can't go back to when you first played the game, but at least there's this.
Hostile Monsters not replaced:
Coilhead
Forest Giant
Nutcracker
Masked Mimic
Dog (Halway converted as of 0.5)
v0.3.0
This version includes sounds by Odyssey, Ed Edd n Eddy, GTFO, GMOD, and SMITE. Anything listed below is from me.
Note: All music featured is made by me and is stream safe. By Version 1.0.0, all sounds in the game will have been replaced.
Meme sounds were placed as to not disturb the vibe.
Many sound volumes were reduced outside of surprise jumpscares.
Used OdysseySounds to start and combined Ed Edd n Eddy, GTFO, GMOD, and Smite.
As of Version 3.0 - Converted Sounds 70% / Owned 20%
Apparatus Alert - Explosion - Apollo Intro Edit
Menu Music - Explosion - ID-Techno-01
Version 1.0.0 Plans - Every Sound Replaced with something either with humor, terror, or vibes.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: