ExplodingHorns

v1.1.0·Updated 2026-08-15

Gives the airhorn and clown horn a chance (10% by default) to explode when used.

About this mod Author’s original text

ExplodingHorns

Gives the airhorn and clown horn a chance (10% by default, configurable) to explode when used, with area damage and lightning striking nearby players. Configurable in-game via LethalSettings if installed.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackxilophor-LethalNetworkAPI

File & checksum

Filename
ExplodingHorns-1.1.0.zip
File size
9.2 KiB
SHA-256
d924ad0fa075015180a22221d2d5ce0fb17afafc1846480b803e8cd3e0c23778
Stored at
2026-10-10 06:01