EthicalCompany
Making the Company more ethical. A mod that has the Company deliver free supplies to increase survivability and effectivity.
About this mod Author’s original text
EthicalCompany
Making the Company more ethical.
A mod that has the Company deliver free supplies to increase survivability and effectivity.
By providing some bare minimum equipment and adopting ethical standards, the Company discovered an unexpected benefit—increased work efficiency.
Features
By default, the following are provided when visiting the Company building:
Equipment:
- Flashlight
- Walkie-Talkie
Weapons: (10% chance)
- Shovel
Credits: 60
The ship needs to travel to the Company at the start of a run to collect the supplies if supplyOnCompany is set to true.
Configuration
isCompanyEthical: (Default: true) Is the company ethical? This toggles the mod.
supplyOnCompany: (Default: true) Should free goods only be given on the Company moon.
freeWeaponChance: (Default: 10) Percent chance for the Company to give out arms. Set to 0 to disable.
freeCredits: (Default: 60) Free credits given when arriving at the Company. Set to 0 to disable.
supplyEquipment: (Default: 0, 1) IDs of equipment supplied by the Company.
supplyWeapons: (Default: 2) IDs of weapons supplied by the Company.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: