EsquieGiant
Changes the Forest Giant's SFX to Esquie (Clair Obscur: Expédition 33)
About this mod Author’s original text
EsquieGiant
Changes the Forest Giant's roar/pick-up SFX to Esquie from Clair Obscur: Expédition 33.
Installation
Install Mod Manager or r2modman. Dependencies are installed automatically.
Compatibility
Version 1.1.0 migrates the sound replacement from the deprecated CustomSounds/LCSoundTool stack to loaforc's SoundAPI.
The replacement targets the Forest Giant sound directly:
FGiantModelContainer:CloseWideSFX:Roar
Credits
- loaforcsSoundAPI
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackloaforc-loaforcsSoundAPI