Espunny
[HQ+] [Suggestive] Espeon/Lopunny fusion ready to detect any kind of danger!
About this mod Author’s original text
Espunny v1.0.0
Our newest entry in the lineup of fusions is this Espunny! She is a fusion between an Espeon and a Lopunny, creating an extremely versatile 'mon! Her height can be either a benefit or a detriment, but she's extremely smart to back it up! Her power of foresight will surely come in handy when adventuring on the more dangerous exomoons (provided she uses them, she's shy.)
I'm very proud of this model. My skills keep improving, so I wanted to up the ante a bit with the customizable clothes. Hope you enjoy!
New Feature: Customizable Clothing
Starting with Espunny, every suit in the line of Eeveelution X Lopunny Fusions will be able to customize the clothing you wear! Currently there are 6 parts, and more to come in the future. The Other suits might not have this feature yet, but will be implemented soon.
Why is this called "HQ+"?
HQ+ is a tag that stands for "High Quality Plus." It means the model has multiple features such as adjusting the body shape, blinking, mouth movement, or emoting. These are the highest standard of model I can make, given my current constraints.
Credits
- WarfareMachine: base model of Lopunny
- GarBearSFM/Xenon2462: model edit work
- AuntFolseh/OMDeskai: textures
- GoblinKingShmee: original camera height adjustment code
- GhostsModels: blinking & improved mouth script
Known Issues
- CruiserImproved prevents the camera from adjusting to terminal height with default settings.
- Other suit mods with older Camera Visuals code (such as NatlanSuitsVol1) can cause issues with scaling. For this reason, the suit will automatically set the player model back to default size when switching to another.
- Using a suit-restoring mod (e.g. SuitSaver by Hexnet111) may cause lagspikes when loading into a lobby with this suit equipped.
- Some clothing options might have clipping issues in specific positions.
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
Feedback
If you do encounter an issue, you can report it here, in the Winter Mantis' Mods & Model Swaps thread of the Lethal Company Modding Discord server.
Changelog
- v1.0.0
- Initial Release
- v1.0.1
- Fixed a height issue when a player not wearing the suit uses the terminal
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: